Cavern Looper
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1xKRMXPp-8UdSAMmAS70nKcVanVYHuvRYPcLn2SltAVk/...
Have you checked that your GDD is publicly accessible ? Yes
Is your game set to public on itch.io so we can see it? Yes
Summarize your game! Can you survive The Cavern? Face harrowing enemies, upgrade your adventurers, and search for the heart of The Cavern in this 2D side-scrolling rogue-lite.
Please explain how your game fits the theme: Cavern Looper uses a semi-idle gameplay mechanic, because you are not in control of the adventurer - you are the mystical sword adventurers find in The Cavern. Using your abilities, and collecting the gold gathered and dropped by iterations of adventurers to outfit and upgrade your prospective adventurers, you also seek a treasure in the depths of The Cavern.
Comments
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Full of bugs, not playable. Clipping errors, walking through walls, enemies die and return to kill me at the same spot and and and
I didn't have any of those bugs...
bug: When I finally used the choose path, it broke at the next intersection. I had another choose path, so I chose and continued, but it broke at the following path. Also not sure if intentional, but once the 1238 sword was purchased, the price dropped to 1000 for the next one.